Lots of performance improvements in this one. Also, the last two stats tabs have been ported, and the new Children of Neinzul music track will actually play (whoops that it wasn't before). These are tiny release notes compared to our usual, but it's actually been an enormously busy, stressful day. Lots of preparations with distributors, I've been working on the trailers and the website pages for the games, Keith was working on deep memory performance stuff all day... Busy day, but a good one.
Tomorrow the new trailers should be out, and then I'll finally be working on updating the last two tutorials in the game. Then the credits/story needs to go on the main menu, the "tip of the day" thing needs to go on the main menu, and then... that's it! We'll be feature-complete as far as version 4.0 of the game is concerned. Anything not on that list (like, notably, the in-game graphs and the rest of the context menu) is not going to be until post-4.0. The rest of our time leading up until Wednesday will be spent on documentation, the wiki, bugfixes, balance fixes, and last bits of polish -- that non-feature stuff that's in Mantis, basically.
Once 4.0 is out the door on Wednesday, we're going to be launching straight into... another short-term project. ;) Stay tuned!
This is a standard update that you can download through the
in-game updater itself, if you already have 3.701 or later. When you
launch the game, you'll see the notice of the update having been found
if you're connected to the Internet at the time. If you don't have
3.701 or later, you can download the windows installer for 3.711, or the OSX installer for 3.712. Once you do an in-game update, they'll both be on the latest version, despite starting at slightly different versions.
Friday, October 22, 2010
Blog Archive
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2010
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October
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- AI War Beta 4.022 Released!
- AI War Official 4.021 Released!
- AI War: Fleet Command 4.0 and AI War: Children of ...
- AI War Beta 3.908 Released - 4.0 Release Candidate...
- AI War Beta 3.907 Released!
- Trailers For AI War 4.0 and Children of Neinzul!
- Atonement (or Goat's Monthly Post)
- AI War Beta 3.906 Released!
- New AI War 4.0 Video Tutorials!
- AI War Beta 3.905 Released!
- AI War Beta 3.904 Released!
- AI War Beta 3.903, "The Performer," Released!
- AI War 4.0 and Children of Neinzul Coming on the 2...
- AI War Beta 3.902 Released!
- AI War Beta 3.901 Released!
- AI War Beta 3.900, "Taunts In Your General Directi...
- AI War Beta 3.801, "Lobby Revisitation," Released!
- AI War Beta 3.800, "The Refinery," Released!
- AI War Beta 3.719, "And There Was Much Rejoicing,"...
- QuarkStar Mission
- AI War Beta 3.718, "Humanity's Bruised Ego," Relea...
- AI War Beta 3.717 Released -- AI Carriers!
- AI War Beta 3.716, "The AI Pacifier," Released!
- AI War Beta 3.715, "The AI Strikes Back," Released!
- AI War Beta 3.714 Released!
- AI War Beta 3.713, "The Balance Destroyer," Released!
- A few interesting things
- AI War 3.712 OSX Installer -- First-Ever Public Ma...
- AI War Beta 3.712 Released -- Multiplayer Lobby!
- AI War 3.711 Windows Installer -- With Music Included
- AI War Beta 3.711 Released, Remaster/CoN Music Rel...
- AI War Beta 3.710 Released
- AI War Beta 3.709 Released
- AI War Beta 3.708, "The Salve," Released
- AI War Beta 3.707, "The Sledge Hammer," Released
- An update out of nowhere!
- AI War Beta 3.704 and 3.705 Released.
- The Reticule: Chris Park On Finances and Games
- AI War Beta 3.703 Released.
- Update On Children Of Neinzul Donations For Child'...
- AI War Beta 3.702 Released.
- Punchbag Artists
- Harvest Massive Encounter - awesome tower defense ...
- AI War Beta 3.701 Released!
- AI War 4 Beta 3.700 Released!
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October
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