Today's first release is a small one, but filled with critical fixes. In the prior release, players were lucky if they survived to the 7 minute mark in new games because of some bugs that were causing the threat to skyrocket after the 1 minute mark. Those are now all fixed, and the game should once again be playable-without-losing-instantly. Along with that, we also redid the rules for how border aggression works, making it much softer in the early game, while ramping up more heavily in the late game if the players are parading around with massive numbers of ships.
On the other hand, in the last release there were a number of things also holding the AI back for established savegames, which made it too wimpy. The AI wasn't launching waves, for one thing, but for another the new guardians were a bit tamer than we'd hoped. These have also been corrected.
There have also been some changes to the costs of a couple of turrets, making them not all suck down crystal so heavily, and those window-order issues and related crashes should largely be fixed now. Another release will be coming later tonight. Enjoy!
This is a standard update that you can download through the
in-game updater itself, if you already have 3.701 or later. When you
launch the game, you'll see the notice of the update having been found
if you're connected to the Internet at the time. If you don't have
3.701 or later, you can download the windows installer for 3.711, or the OSX installer for 3.712. Once you do an in-game update, they'll both be on the latest version, despite starting at slightly different versions.
Saturday, October 16, 2010
Blog Archive
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2010
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October
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- AI War Beta 4.022 Released!
- AI War Official 4.021 Released!
- AI War: Fleet Command 4.0 and AI War: Children of ...
- AI War Beta 3.908 Released - 4.0 Release Candidate...
- AI War Beta 3.907 Released!
- Trailers For AI War 4.0 and Children of Neinzul!
- Atonement (or Goat's Monthly Post)
- AI War Beta 3.906 Released!
- New AI War 4.0 Video Tutorials!
- AI War Beta 3.905 Released!
- AI War Beta 3.904 Released!
- AI War Beta 3.903, "The Performer," Released!
- AI War 4.0 and Children of Neinzul Coming on the 2...
- AI War Beta 3.902 Released!
- AI War Beta 3.901 Released!
- AI War Beta 3.900, "Taunts In Your General Directi...
- AI War Beta 3.801, "Lobby Revisitation," Released!
- AI War Beta 3.800, "The Refinery," Released!
- AI War Beta 3.719, "And There Was Much Rejoicing,"...
- QuarkStar Mission
- AI War Beta 3.718, "Humanity's Bruised Ego," Relea...
- AI War Beta 3.717 Released -- AI Carriers!
- AI War Beta 3.716, "The AI Pacifier," Released!
- AI War Beta 3.715, "The AI Strikes Back," Released!
- AI War Beta 3.714 Released!
- AI War Beta 3.713, "The Balance Destroyer," Released!
- A few interesting things
- AI War 3.712 OSX Installer -- First-Ever Public Ma...
- AI War Beta 3.712 Released -- Multiplayer Lobby!
- AI War 3.711 Windows Installer -- With Music Included
- AI War Beta 3.711 Released, Remaster/CoN Music Rel...
- AI War Beta 3.710 Released
- AI War Beta 3.709 Released
- AI War Beta 3.708, "The Salve," Released
- AI War Beta 3.707, "The Sledge Hammer," Released
- An update out of nowhere!
- AI War Beta 3.704 and 3.705 Released.
- The Reticule: Chris Park On Finances and Games
- AI War Beta 3.703 Released.
- Update On Children Of Neinzul Donations For Child'...
- AI War Beta 3.702 Released.
- Punchbag Artists
- Harvest Massive Encounter - awesome tower defense ...
- AI War Beta 3.701 Released!
- AI War 4 Beta 3.700 Released!
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October
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