Thursday, May 31, 2007

Shoot Me Up Shoot Em Ups

Somehow I'm missed yesterday... shit happens!



My favourite RPG project Scourge now comes with outdoor areas which look rather promising. The progress on this project has been relentless which I really enjoy seeing. All it needs is some modellers to start producing some nice character models and some better decorations and it will look beautiful. I think the somewhat light-hearted premise for the storyline might be putting off potential players though so it would also be nice to see somebody product a mod for this game with a more serious storyline. Scourge is designed to be moddable.



Zaxxon Remake is a remake of the Sega game [surprisingly called] Zaxxon. The remake runs on both Linux and Windows but does not seem to be open source. I have contacted the author to encourage him otherwise. Anyway it's an isometric shoot-em-up, something not too well represented in the Free gaming world. I can think of a handful but they are all quite shallow games, perhaps Chromium BSU and KRaptor being the main protagonists, RTTS and Rafkill are two others. Outside of those you are looking at the abstract shooters like Gunroar, Parsec47, and rRootage.



Short and sweet today. That's all. :-)

Tuesday, May 29, 2007

Some Might Say

Want to simulate running your own college or university? You can. And it's open source. I post this purely out of amazement that somebody would program such a "game".



Perhaps a more relevant simulation game is, er, running your own game design company. GameBiz: The Magical Years and GameBiz 2 (download) provide such an experience, but only freeware and on Windows. Again, posted purely out of intrigue.



Back on to more, er, better-er things... version 0.3 of SuperTuxKart is imminent. :-)



There has been a spike in activity of late as the developers try to push out the next version, which now uses SDL instead of PLIB. There is an RC available for download (released quietly earlier in May) if you want to help test things. The main weakness of the game is now the quality of the tracks. Hopefully a new release will attract a few people interested in creating some good new tracks for the game. They also need help creating a Windows build for the next release.



CuteGod mockup


LostGarden, where the author is creating some lovely free graphics to encourage game programmers to create some free games, is issuing some challenges and outlines a basic game he wants to see somebody prototype, called CuteGod. The game design is an interesting read, drawing inspiration from Populus but having a character of it's own.



LostGarden ran a previous challenge called SpaceCute for which a few prototypes were already created. It's interesting to see an artist challenging programmers by proving both art and a game design. It's quite different to the usual approaches taken by designing open source games where usually the art is created for the game and not the other way around - here the game is created for the art. The advantages of this are clear goals and something that is tangible and looks good with only the basic code in place.

Monday, May 28, 2007

Damnation of Gods Damnation of Gods is

Haha, forgot to give the post a title so Blogger gave it this interesting one instead!



Damnation of the Gods


Damnation of the Gods is a project to make a game similar to Dungeon Master and the Eye of the Beholder series. For those not familiar with them, they are pseudo 3D RPGs - that is you have a first person view but you can only move on a grid (i.e. north, south, east, west) and the graphics are generally 2D sprites for both the environment and game characters. Unlike roguelikes the game is realtime so waiting around is not advisable. There's only a couple of screenshots but they show a fair amount of progress. You can play the latest version (0.17) on Linux or (via MingW) Windows. The author slightly confuses the term freeware with open source on the homepage but DotG is definitely open source.



Eye of the Beholder II was one of my favourite games when I was growing up. It was challenging, immersive, and had excellent graphics for it's time. It was a tough game, and I don't think me or my brother ever completed it despite buying guides with full maps and solutions to each level.



There's an update to Thunder & Lightening, the 3D air combat game. This release provides only a Linux binary although if you are desparate to play on Windows, the author may cave into a few requests. With major gameplay enhancements, a tutorial mission, a new scripting language, and bugfixes, it looks worth checking out.



Another game I want to check out is Lengendary Legions. Although it looks similar to Wesnoth (fantasy hex-based strategy) I'm sure it has a character all of it's own but without playing it and with little explicit information on the website, I really need to download it and have a crack. There is a gameplay video but there's only so much you can discern from that especially with the, er, interesting music.

At the moment there is no AI so it's player vs player only (local or networked).



Finally, you can get an unoffficial Linux binary of StarShip Troopers: Last Defense from here. YMMV.