ABSTRACT
Primarily discusses the
games Passage, Gravitation, Braid, Portal, Mario Kart 64, and Silent
Hill 2 as being varying degrees of art. Includes links to other
commentary on several of these games, and discusses why it's okay that
some games are art, and others are not. AI War is noted as falling into
the not-art category, the same as Chess and most other strategy games,
but there are different reasons these games are valuable. Concludes
that some games are art, most are not, and while it would be nice to see
more artistic games, there is still very much a place for the styles of
games that are currently predominant.
Games As Art... Or Not