Showing posts with label openfootball. Show all posts
Showing posts with label openfootball. Show all posts

Monday, September 22, 2008

Foobar


iSoccer Concept

Open World Soccer


iSoccer ist und... wait... I'm English, why am I sprechen sie Deutsch? Must be Q's influence...



iSoccer is a promising project to create an arcade football game in the vein of Sensible Soccer and Football Glory. It was started in April by members of the iTeam project. It's early days but the concept (right) looks beautiful. I hope they can pull it off.



The "other" Sensi-like project is Open World Soccer (by the creators of the now discontinued Yoda Soccer project).



Fans of the genre should check out both projects and fans-with-skills (aka programmers) should contribute because an awesome little soccer game is sorely missed on the FOSS game scene.



On a more ambitious front, Open Football is alive and kicking and had a steady stream of commits over the summer. It's still in concept phase but it's not far from having the foundation to become a playable game. Trying out the SVN version is already quite interesting with quite a few different tests of the engine, although only 1 shows the signs of being a football game (you can run a player around and dribble with the ball).



Who is up for a solving a mystery? There's this game, Race Racer. It's a supposedly open source game, definitely exists, but any links of any use are dead (the forums, wiki, www.openracer.org, www.raceracer.org all down). Videos (eg1, eg2) were posted as late as October 2007. It's this promising open source game... just there's no source about? I'll donate a packet of chocolate chip cookies to whomever can get to the bottom of it.



Oooo almost forgot. There's a new Allacrost release. All the juicy gossip is on the website, hopefully this signals a recovery for the project that had somewhat stalled over the summer season.

Sunday, March 16, 2008

Match of the Day


Open Football

Open World Soccer


Open Football development has resumed lately. I downloaded from svn and compiled, and whilst it's not a game yet, it looks very nice and the author clearly knows his stuff if you see the planning and structure that is going into e.g. the animation side of things. Still, if you are a soccer fan and want an ace 3D football game then get in touch the project.



Open World Soccer, a Sensible Soccer inspired game and the successor to Yoda Soccer (which required the proprietary Blitz Basic), is also starting to take shape. Whilst not yet playable, it's not far away from a playable demo release according to the developer.



JCRPG has a new "contributionary release" which introduces a very nice UI as well as a few other world features. What has been, up until now, just a framework is now starting to morph into a game.



Not to be outdone by Teewars which has recently exploded onto the 2D deathmatch scene, the OpenLierox team have been hacking away and released 0.57_beta5. Looks like a large changelog from 0.56 so you'll have to look yourself (on the homepage), but better bot AI, lots of new smaller features, POSIX compatability and a large number of bug fixes and gameplay enhancements.



Freeware Wing Commander fan game WC Pioneer has some mouthwatering models. Free Software purists should check out Privateer Universe which is a nicer community and very active at the moment.

Wednesday, November 7, 2007

Glorious Days of Yonder

Like a time machine, I go back to the days when Free Gamer brought you new games and exciting updates, bound together with poetic abandon that would make a scholar proud.




Open Football


The coveted Free Three Dee football game, Open Football, continues to grow. Like Wembley, a spectacular scene that so many doubted would ever come to full fruition, the developers battle on in their audacious endeavour and, against all odds, the project plods forward at a steady pace. Cast your eyes upon the first screenshot to show more than one player on a pitch! Not much, say ye? Nay, but more than those before it, and so continues the goal of creating a football game that isn't rubbish to play. Oh and they show off Mac/Win versions in addition to the existing Linux screenshots.



What ho? A foe? Or could it be an ambitious open source single player RPG project that looks like it will go somewhere? Radakan, brought to my attention via a wandering adventurer in the local tavern, but artwork seems entirely conceptual at this stage.



Imperium: Sticks, a Real Time Strategy game from the dawn of history to the far future. The idea is a bit RTS meets civilization (the project name rtciv gives it away) and it's early days yet. This was another one posted in the forums which are becoming a really good place for Free Software game chatter and treasure.



I've saved the best for last. Iris2, the Ultima Online 3D client, gains tileless movement support. Anybody who had a look at previous videos (like this) may have noted the rather restricted movement - characters obviously constrained to a grid - similar to the way this post moved unceremoniously from slightly-cuckoo-ye-olde-english to normal, but that's the effect a time machine has on you. It plays with the mind, y'see. Er, back to Iris2 and it's starting to look really, really good. Check out the video!





More info and general open source taking over UO info in the Iris2 dev blog.



Hey, I know, I could... wait, that'd be spoiling you guys. You'll just have to wait until next time. It's a gem! ;-)

Sunday, August 5, 2007

SoulFu 1.5 "Niceware"

There's a new release of SoulFu. Whilst the source still comes under a funny license that many would not consider true open source, I believe any restrictions previously placed in the game are now removed. Downloads are up for Linux, Mac OS X, and Windows.



If you like the game concept but feel strongly about the source code license then the main alternative has to be Egoboo Resurrection - ironically also originally developed by Aaron and no surprise given the graphical similarities. [Edit - a better link, thanks Jacky. Also worth noting is that Egoboo Resurrection is currently available only for Windows although it should be compilable for Linux.]



Also the FreeOrion team snuck out another release - 0.3.1-rc6 - a couple of weeks ago. It's an explore, expand, exterminate [is that correct] kind of space strategy game with a very nice user interface and designed for a deep gameplay experience. I don't recall seeing this release announced anywhere. Also, it seems a strangely large update from 0.3.1rc5:



This release has many UI improvements, new art, bug fixes, and various minor and medium-scale backend changes. Notable major changes are the long-awaited OpenAL sound system (removing a non-free dependency) and Python AI scripting that can be modified without needing to rebuild FreeOrion itself.


Meh, who am I to argue but really, that's surely worthy of a 0.3.2 label at least!? Anyway, the game is available as a Windows installer but Linux users must compile from source.



Finally a quick note on the Open Football project. On the wiki is a small update saying that the game should be at a playable demo state before Christmas this year. Great news for a fantastic looking project. :-)

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