Showing posts with label contest-gamedev. Show all posts
Showing posts with label contest-gamedev. Show all posts

Tuesday, November 15, 2011

jMonkeyEngine Official Beta Contest Announced



We're a week into what has been an absolutely thrilling experience so far. What was more of an experiment to see what some developers might pull off with the new Beta release has far exceeded our expectations.

Prizes include a free copy of the upcoming "jMonkeyEngine 3 Beginner's Guide" and a free theme from the WooThemes shop. Additional prizes might be added.

If you want to get caught up you should read the following articles:
Brief Announcement
Exhaustive Contest Rules
Contest Prizes

Even if you've never used jMonkeyEngine before, 1 and 1/2 months could be enough time to put a game together if you have some experience in Java programming and game development already. We highly encourage developers to download the jMonkeyEngine 3 SDK as the recommended route to a quick start. From there the wiki and community forum are mere clicks away.

We hope this contest will bring some new blood into our lively community, and we trust you'll find it worth your while.

Thursday, August 25, 2011

PyWeek 13 (And PyWeek 12 Winners)



It's time PyWeek #13 soon!



The dates of this challenge are are 00:00 UTC 2011-09-11 to 00:00 UTC 2011-09-18.









Timetable
Friday 2011/08/12Registration underway
Sunday 2011/09/04Theme voting commences
Sunday 2011/09/11Challenge start
Sunday 2011/09/18Challenge end, judging begins
Sunday 2011/10/02Judging closes, winners announced

Check out PyWeek 12's winners by the way:

Loopback: Asteroids + Tower defense. Retro Look. Permissive code license.
Loopback - PyWeek #12 Team Winner

Lemming: Enough Plumbers + Canabalt??? Hand-drawn horrible ;). Permissive code license.


The PyWeek guys seem to have figured out the license part of game prototyping well: Lemming for example contains a list of all used art pieces' urls and licenses. Neat!


PS: Ludum Dare got 600-1 entries last weekend.

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