This release includes some bugfixes and balance fixes, as well as episode 5 of the Fallen Spire story campaign. The Fallen Spire story is really coming together at this stage, and this also has a lot of refinements to the prior episodes.
Also of significance is that the model for how big waves are has been completely redone. Fear the high AI Progress -- for real this time. In general this is attempting to bring back some of that "high AI Progress is super bad" flavor from AI War 2.0 and prior, while removing the insane difficulty of the earliest waves in the last few betas.
This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you'll see the notice of the update having been found
if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
Saturday, November 13, 2010
Blog Archive
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2010
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November
(28)
- AI War Beta 4.042, Light of the Spire Coming In Ja...
- News Avalanche!
- Arcen Store Cyber Monday 60% Off Sale!
- Steam One Day sale - Indie Puzzle Pack
- M.A.R.S. - A Ridiculous Shooter
- A little bit of everything
- AI War Beta 4.041, "The Reincarnate," Released!
- AI War Beta 4.040 Released!
- AI War Beta 4.039 Released!
- AI War Beta 4.038 Released!
- Well, screw this...
- It Rocks When Indies Cooperate
- AI War Beta 4.037 Released!
- AI War Beta 4.036 Released!
- AI War Beta 4.035 Released!
- 2010 Indie Of The Year Awards
- AI War Beta 4.034 Released!
- AI War Beta 4.033 Released!
- AI War Beta 4.032 Released!
- AI War Beta 4.031 Released!
- AI War Beta 4.030 Released!
- Harvest: Massive Encounter – survival strategy game
- AI War Beta 4.029 Released!
- AI War Beta 4.028 -- The First Light of the Spire ...
- AI War Beta 4.025 Released!
- Update On Donations For Child's Play, Arcen Financ...
- AI War Beta 4.024 Released!
- AI War Beta 4.023 Released!
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November
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