Monday, October 5, 2009

Iterative Game Design The Right Way


ABSTRACT
AI War
designer/programmer Chris Park is accustomed to using iterative design
methods from his business programming background, and carries this over
to game design.  Iterative methods are often scoffed at, usually because
the scoffer does not actually understand what iterative design is, but
these methods carry some unique benefits when used in a disciplined way.
 AI War is discussed as a case example of this.

Iterative Game Design The Right Way

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